Recently, I have seen some people gripe about their lack of attention at AM.

No one leaves them comments, they’re not excelling in animation, and it’s your fault.  To them, the successful people are elitist, or they’re female, or both. “Only cute girls get crits”. The “successful” people only critique each other, shunning those who are “not as good” or those who don’t have as much experience. You know, because you need prior experience to succeed at Animation Mentor.

You need to go to them. Help them. You need to do something about their lack of success.

That’s a bunch of….well, you know.

Why they complain, I will never know. In my humble opinion, they appear to be habitual finger pointers. They blame those around them for their lack of success. (funny how that’s a common theme in today’s society. But that is a post for another time.)

You want to know what it takes to succeed at Animation Mentor?  I will tell you. And how am I qualified to make such a statement?  I’m a successful elitist who has been through 5/6 of the course, and come out the other side with the job I want. It is quite simple, really. And while I have seen some say AM will guarantee you success if you make it through their course (which i’ve never seen such a statement made) what they SHOULD guarantee is the best education in animation you will find anywhere in the world. Period.

Step 1. Put the proper amount of time into your work. I know this is a no-brainer. But I have heard stories of people putting in 2-4 hours a week, and they wonder why they don’t get their animation to the same level as their peers. Time in = Success out.

Step 2. Be active on the site. I have learned just as much from my peers as I have from my mentors. Post in the forums, post critiques for your peers, classmates, and people below you. It will be returned. I can *almost* guarantee that. If you give people attention, they will give YOU attention.

Step 3. Keep it simple. I have seen more people fail because their projects are too ambitious. They want you to do a 180 turn?  Just do the turn. Focus on the mechanics. If you’ve never animated before, don’t have him jump over a fire pit onto a ball while doing a 720 spin. Just do the assignment as it’s presented and you will learn more.

Step 4. Be positive. Not everyone can be a Bobby Beck clone. I sure can’t.  Offer encouragement to those around you. Don’t be a jerk. It’s as simple as that. Play nice, and people will want to play with you.

Step 5. Show those around you that you want to learn. I have helped a dozen or so individuals over lengthy emails, exchanged skype and given video crits, and even exchanged my phone number and called a student who was having trouble just so they would find that little something to put them over the edge. And some of these people had projects they were not considered in the top tier by their peers. What separated them from the other students is they WANT to learn.

But I had prior experience before starting AM?  Yeap. About 3 years in a game studio. I was self taught before I started AM. And I busted my backside at night, AFTER my fulltime job, and AFTER I put my son to bed to get to where I am. But I can tell that having prior experience negates my opinion in your eyes. I’m successful because I was so far ahead of students just starting out.

Ok, fair enough. I admit, I had an unfair advantage. Does that make you happy?

If you don’t want MY opinion…

Just ask the guy who sits next to me at Blue Sky who had NEVER SET A KEY before starting AM.